2026-11-08 21:31:52 +01:00

18 lines
461 B
C++

#pragma once
#include <deerith/world/environment.h>
#include <functional>
namespace deerith
{
struct world_settings_t
{
int port = 8080;
std::function<void(atlas_builder_t &)> define_voxel_texture_atlas_function;
std::function<void(texture_atlas_t *)> define_voxels_materials_function;
std::function<void()> define_voxels_types_function;
std::function<void(voxel_cluster_t *)> generate_voxel_cluster;
};
}