16 lines
330 B
C++
16 lines
330 B
C++
#pragma once
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#include <cstdint>
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// At
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#define UNIVERSE_SIMULATION_TICK_FREQ 50
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#define NETWORK_RELATIVE_UNIVERSE_TICK 2
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#define NETWORK_DELAY 6
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namespace deerith
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{
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void init_engine();
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void shutdown_enigne();
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void execute_server(const char *server_executable_path, int port);
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void shutdown_executing_servers();
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} |