2026-10-04 22:45:06 +02:00

17 lines
324 B
C++

#pragma once
#include <glm/glm.hpp>
namespace deerith
{
int init_window();
void shutdown_window();
// returns false if it must terminate
bool begin_window_display();
void finish_window_display();
glm::ivec2 get_window_size();
float get_window_aspect_ratio();
int get_current_frame_id();
}