2026-10-04 20:47:34 +02:00

10 lines
265 B
C++

#pragma once
#include <glm/glm.hpp>
namespace deerith
{
void define_primitive_viewspace(glm::vec2 start_viewspace, glm::vec2 end_viewspace);
void define_primitive_color(glm::vec4 color);
void draw_primitive_rectangle(glm::vec2 start, glm::vec2 end);
}