2026-10-09 18:56:21 +02:00

16 lines
322 B
C++

#pragma once
#include <cstdint>
// At
#define UNIVERSE_SIMULATION_TICK_FREQ 50
#define NETWORK_RELATIVE_TICK 2
#define NETWORK_DELAY 10
namespace deerith
{
void init_engine();
void shutdown_enigne();
void execute_server(const char *server_executable_path, int port);
void shutdown_executing_servers();
}