2026-11-03 18:56:57 +01:00

19 lines
404 B
C++

#pragma once
#include <deerith/world/world_core.h>
#include <glm/glm.hpp>
namespace deerith
{
struct client_t;
bool connect_to_world(const char *address, int port);
void shutdown_world();
bool is_world_running();
void render_world();
void generate_cluster(glm::ivec2 cluster_id, size_t cluster_height_id);
void load_clusters_to_gpu();
client_t *get_server_client();
}