26 lines
453 B
C++
26 lines
453 B
C++
#pragma once
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#include <glm/glm.hpp>
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namespace deerith
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{
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class Mesh2D
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{
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public:
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Mesh2D(const glm::vec2 *vertices,
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size_t vertex_size,
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const unsigned int *indices,
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size_t index_count);
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void bind() const;
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void draw() const;
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~Mesh2D();
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private:
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unsigned int vao;
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unsigned int vbo;
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unsigned int ebo;
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size_t index_count;
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};
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} |