2026-11-08 21:31:52 +01:00

11 lines
295 B
C++

#pragma once
#include <deerith/world/environment.h>
namespace sandbox
{
void define_voxel_texture_atlas(deerith::atlas_builder_t &);
void define_voxels_materials(deerith::texture_atlas_t *);
void define_voxels_types();
void generate_voxel_cluster(deerith::voxel_cluster_t *);
}