#include "client/window.h" #include #include #include #include #include #include #include glm::vec2 player_pos(5, 5); char net_address[16] = "127.0.0.1"; int port = 8080; float vel = 1; void start_window_loop() { deerith_assert(deerith::init_window() == 0, "Failed to init_window"); while (deerith::begin_window_display()) { deerith::define_primitive_viewspace(glm::vec2(0, 0), glm::vec2(10 * deerith::get_window_aspect_ratio(), 10)); player_pos += deerith::get_joystick_axes(0, 0) * (vel / 60.0f); deerith::define_primitive_color(glm::vec4(0.4f, 0.7f, 1.0f, 1)); deerith::draw_primitive_rectangle(player_pos - glm::vec2(0.5f, 0.5f), player_pos + glm::vec2(0.5f, 0.5f)); if (ImGui::Begin("Context")) { ImGui::SliderFloat("Velocity", &vel, 0, 4); if (deerith::is_universe_running()) { ImGui::Text("Universe running"); } else { ImGui::InputText("Net Address", net_address, 16); ImGui::InputInt("Net port", &port); if (ImGui::Button("Connect")) { deerith::begin_connection_to_universe(net_address, port); } if (ImGui::Button("Create server")) { deerith::execute_server("./SandboxServer", 8080); } if (ImGui::Button("Close all servers")) { deerith::shutdown_executing_servers(); } } } ImGui::End(); deerith::finish_window_display(); } deerith::shutdown_window(); }