Refactor and client connection

This commit is contained in:
Chewico 2026-10-05 11:33:57 +02:00
parent 29b106d002
commit c943057fa2
16 changed files with 182 additions and 3 deletions

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@ -28,7 +28,8 @@ sudo apt install \
libglm-dev \ libglm-dev \
libspdlog-dev \ libspdlog-dev \
libfmt-dev \ libfmt-dev \
libgl1-mesa-dev libgl1-mesa-dev \
libimgui-dev
``` ```
## Building ## Building

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@ -0,0 +1,8 @@
#pragma once
namespace deerith
{
void begin_connection_to_universe(const char *address, int port);
void shutdown_universe();
bool is_universe_running();
}

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@ -1,5 +1,7 @@
#include "deerith/graphics/window.h" #include "deerith/graphics/window.h"
#include "primitive_internals.h" #include "primitive_internals.h"
#include "../network/network_internals.h"
#include <deerith/universe/universe.h>
#include <glad/gl.h> #include <glad/gl.h>
#include <GLFW/glfw3.h> #include <GLFW/glfw3.h>
@ -71,6 +73,7 @@ int deerith::init_window()
init_primitives(); init_primitives();
init_imgui(); init_imgui();
init_network();
return 0; return 0;
} }
@ -128,6 +131,8 @@ void deerith::shutdown_window()
ImGui::DestroyContext(); ImGui::DestroyContext();
shutdown_primitives(); shutdown_primitives();
shutdown_universe();
shutdown_network();
glfwDestroyWindow(window); glfwDestroyWindow(window);
glfwTerminate(); glfwTerminate();

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@ -0,0 +1,63 @@
#include <deerith/core/log.h>
#include <enet/enet.h>
#include <deerith/core/log.h>
#include <thread>
#include "network_internals.h"
namespace deerith
{
ENetHost *client;
ENetPeer *client_peer;
}
void deerith::connect_to_server(const char *address, int port)
{
ENetAddress eaddress = {0};
eaddress.port = port;
int result = enet_address_set_host(&eaddress, address);
deerith_client_assert(result == 0, "connect_to_server invalid address");
client = enet_host_create(NULL, 1, 2, 0, 0);
deerith_client_assert(client, "connect_to_server failed to create host");
client_peer = enet_host_connect(client, &eaddress, 2, 0);
deerith_client_assert(client_peer, "enet_host_connect failed on connect_to_server");
}
int deerith::init_network()
{
if (enet_initialize() != 0)
{
deerith_client_error("An error occurred while initializing ENet.\n");
return 1;
}
return 0;
}
void deerith::shutdown_network()
{
enet_deinitialize();
}
bool deerith::wait_till_connected_to_server()
{
ENetEvent event;
if (enet_host_service(client, &event, 5000) > 0 &&
event.type == ENET_EVENT_TYPE_CONNECT)
{
deerith_client_info("Connected to server");
return true;
}
else
{
enet_peer_reset(client_peer);
deerith_client_error("Failed to connect to server");
return false;
}
}

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@ -0,0 +1,10 @@
#pragma once
namespace deerith
{
int init_network();
void shutdown_network();
void connect_to_server(const char *address, int port);
bool wait_till_connected_to_server();
}

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@ -0,0 +1,60 @@
#include <deerith/universe/universe.h>
#include <deerith/core/log.h>
#include "../network/network_internals.h"
#include <thread>
#include <memory>
namespace deerith
{
std::unique_ptr<std::thread> universe_thread = {};
std::atomic<bool> universe_running = false;
void universe_simulation();
}
void deerith::begin_connection_to_universe(const char *address, int port)
{
deerith_core_assert(!universe_running, "begin_connection_to_universe failed because there is a current running universe");
if (universe_thread && universe_thread->joinable())
universe_thread->join();
universe_thread.reset();
connect_to_server(address, port);
universe_running = true;
universe_thread = std::make_unique<std::thread>(universe_simulation);
}
bool deerith::is_universe_running()
{
return universe_running;
}
void deerith::universe_simulation()
{
bool connected = wait_till_connected_to_server();
if (connected)
{
while (universe_running)
{
deerith_client_trace("another thread");
std::this_thread::sleep_for(std::chrono::milliseconds(100));
}
}
deerith_client_trace("Thread stop");
universe_running = false;
}
void deerith::shutdown_universe()
{
if (universe_thread && universe_thread->joinable())
universe_thread->join();
universe_running = false;
universe_thread.reset();
}

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@ -1,5 +1,18 @@
add_library(DeerithCore) add_library(DeerithCore)
find_path(ENET_INCLUDE_DIR enet/enet.h)
find_library(ENET_LIBRARY enet)
include(FetchContent)
FetchContent_Declare(
EnTT
GIT_REPOSITORY https://github.com/skypjack/entt.git
GIT_TAG v3.16.0
)
FetchContent_MakeAvailable(EnTT)
find_package(spdlog REQUIRED) find_package(spdlog REQUIRED)
find_package(fmt REQUIRED) find_package(fmt REQUIRED)
find_package(glm REQUIRED) find_package(glm REQUIRED)
@ -17,6 +30,7 @@ target_sources(DeerithCore
target_include_directories(DeerithCore target_include_directories(DeerithCore
PUBLIC PUBLIC
${CMAKE_CURRENT_SOURCE_DIR}/include ${CMAKE_CURRENT_SOURCE_DIR}/include
${ENET_INCLUDE_DIR}
) )
target_link_libraries(DeerithCore target_link_libraries(DeerithCore
@ -24,4 +38,5 @@ target_link_libraries(DeerithCore
spdlog::spdlog spdlog::spdlog
fmt::fmt fmt::fmt
glm::glm glm::glm
${ENET_LIBRARY}
) )

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@ -2,6 +2,7 @@
#include <deerith/graphics/primitive.h> #include <deerith/graphics/primitive.h>
#include <deerith/graphics/input.h> #include <deerith/graphics/input.h>
#include <deerith/core/core.h> #include <deerith/core/core.h>
#include <deerith/universe/universe.h>
#include <iostream> #include <iostream>
#include <math.h> #include <math.h>
#include <imgui.h> #include <imgui.h>
@ -10,6 +11,9 @@
glm::vec2 player_pos(5, 5); glm::vec2 player_pos(5, 5);
char net_address[16] = "127.0.0.1";
int port = 8080;
float vel = 1; float vel = 1;
int main(int args_count, const char **args) int main(int args_count, const char **args)
@ -37,8 +41,22 @@ int main(int args_count, const char **args)
{ {
ImGui::SliderFloat("Velocity", &vel, 0, 4); ImGui::SliderFloat("Velocity", &vel, 0, 4);
ImGui::End(); if (deerith::is_universe_running())
{
ImGui::Text("Universe running");
}
else
{
ImGui::InputText("Net Address", net_address, 16);
ImGui::InputInt("Net port", &port);
if (ImGui::Button("Connect"))
{
deerith::begin_connection_to_universe(net_address, port);
}
}
} }
ImGui::End();
deerith::finish_window_display(); deerith::finish_window_display();
} }